About 

I am Eslam Zidan, a senior 3D artist specializing in characters, creatures, and props, with over a decade of experience across games, film, and animation.

My work covers the full asset production pipeline—from high-poly sculpting to final in-engine delivery—ensuring assets meet both artistic and technical requirements.

I deliver production-ready work that balances visual quality, optimization, and seamless integration within established pipelines.

 

Why ZCreations ?
 

 

ZCreations is built to provide reliable, scalable art production support for studios.

It addresses a common production need: access to consistent, high-quality output without the limitations of individual capacity. Whether supporting a specific task or contributing to broader production, ZCreations operates as a flexible extension of existing teams.

The approach is defined by:

 

  • Consistency in quality and delivery
  • Scalability based on project scope
  • Alignment with production pipelines and workflows
  • Dependability across deadlines and milestones

 

ZCreations is structured to support production at different levels—ranging from specialized individual contribution to expanded support when required.