I am Eslam Zidan, a senior 3D artist specializing in characters, creatures, and props, with over a decade of experience across games, film, and animation.
My work covers the full asset production pipeline—from high-poly sculpting to final in-engine delivery—ensuring assets meet both artistic and technical requirements.
I deliver production-ready work that balances visual quality, optimization, and seamless integration within established pipelines.
Why ZCreations ?
ZCreations is built to provide reliable, scalable art production support for studios.
It addresses a common production need: access to consistent, high-quality output without the limitations of individual capacity. Whether supporting a specific task or contributing to broader production, ZCreations operates as a flexible extension of existing teams.
The approach is defined by:
ZCreations is structured to support production at different levels—ranging from specialized individual contribution to expanded support when required.
